Changelog

What's new, newest first — 412 updates and counting.

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Fix: planets jittering

Mar 20, 2026

Worlds orbit smoothly, no jitter or teleport.

  • Fixed planets jittering or teleporting by syncing orbit and spin to the server.

Background overhaul

Mar 18, 2026

A seamless starfield and richer nebulas.

  • Added a seam-free starfield.
  • Reworked nebulas to stay stable as you zoom.

One-command releases

Mar 16, 2026

Client and server ship together, never drifting.

  • Changed releases to ship client and server together so they never drift apart.

Dedicated server

Mar 14, 2026

A live dedicated server with auto-deploy.

  • Added a live dedicated server with automatic deployment.

Social

Mar 10, 2026

Public profiles and reputation.

  • Added public pilot profiles.
  • Added reputation standings.

Inventory

Mar 8, 2026

A real inventory window.

  • Added a scrollable Inventory window with equip, unequip, and drop.

Google sign-in

Mar 6, 2026

Sign in with Google from the game.

  • Added Google sign-in from the game.

Login hardening

Mar 2, 2026

Login keeps you on the current build.

  • Added a latest-build login gate so client and server stay in lockstep.

Auto-updates

Feb 28, 2026

The client patches itself on launch.

  • Added client self-patching on launch over the update feed.

Stable launch

Feb 26, 2026

The stable base build the published updates grow from.

  • Shipped the base build: world, galaxy, netcode, combat, economy, AI, persistence, and the storyline framework. Everything above is a published update.