Changelog

What's new, newest first — 412 updates and counting.

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Added 40 station designs

Jul 30, 2026

Forty station designs across ten shipyards.

  • Added 40 station designs, replacing the one structure every station shared.
  • Added distinct station looks for Federation, Mercenary, Trader and independent space.
  • Changed station docking range to match each station’s actual size.

Added station art

Jul 29, 2026

Stations are real structures with turning rings.

  • Added real art for stations, replacing the placeholder marker.
  • Added spinning habitat rings that turn on their own.
  • Added relief lighting on stations, lit from the system’s star.
  • Added running lights on stations.
  • Changed ships to always draw in front of a station.

Fix: thruster certification and races

Jul 28, 2026

Gate courses now show which gate is next.

  • Fixed course checkpoints spawning outside starter scanner range.
  • Fixed the objective marker tracking another mission during a course.
  • Changed checkpoints to be named Gate 1 through Gate N.
  • Added a cleared mark on each gate as you cross it.
  • Added a course readout with the next gate and the lap clock.
  • Added a chime when a gate registers.
  • Added a notice when the lap clock runs out.
  • Changed the lap clock to start at Gate 1.
  • Reduced the length of every gate course.
  • Changed race times to be measured from Gate 1 to the finish.

Fix: base storage saves

Jul 27, 2026

Base storage saves without losing changes.

  • Fixed base storage writes that could restore goods you had already withdrawn.
  • Fixed base shop earnings writes that could undo a collection.

Fuel economy

Jul 27, 2026

Fuel plants finally have fuel to burn.

  • Added minable fuel to a new Gas Pocket belt.
  • Added station refining for Helium-3, Metallic Hydrogen and Antimatter.
  • Fixed fuel-burning generators running at 15% output.
  • Changed enemy ships to run their generators at full output.
  • Removed the fuel line from thruster tooltips.

Fix: inventory after death

Jul 27, 2026

Dropped cargo now leaves your hold on death.

  • Fixed the inventory still listing cargo that dropped on death.

Faction shipyards

Jul 27, 2026

Every capital sells its own faction's ships.

  • Changed shipyards to sell the ships of the faction that owns the station.
  • Fixed most hulls, including every cargo ship, being unbuyable anywhere.
  • Fixed scoops being stocked by stations but missing from the Trade tab.
  • Fixed the Trade tab’s category row running off the edge of the window.
  • Fixed the galaxy map listing Shipyard at stations that have none.

Fix: Master utility certification

Jul 27, 2026

The mining certification can be earned by mining.

  • Changed the Master utility certification’s second objective from recovering salvage hauls to refining ore.

Fix: certification manifest exploit

Jul 27, 2026

Jettisoned cargo no longer counts as salvage.

  • Fixed jettisoned cargo counting toward certification salvage manifests.

Added: certifications on the character sheet

Jul 26, 2026

See which certifications you hold.

  • Added a certifications table to the Character window showing each slot’s band, its max equippable tier, and the next trial.

Changed: certification briefings

Jul 26, 2026

Certifications state their gear unlock up front.

  • Changed every certification briefing to open with the gear tiers it unlocks, highlighted at the top.

Fix: hidden UI eating clicks

Jul 26, 2026

Hidden widgets no longer block clicks.

  • Fixed the Back button in Settings being blocked by the volume sliders above it.
  • Fixed an open dropdown list staying up after its row scrolled out of view.

Added the seam chain readout

Jul 26, 2026

See how far a seam runs while you fight it.

  • Added a chain track to the seam readout showing every room and the Heart.
  • Changed the seam hostile count to come from the server for the room you are in.
  • Fixed the seam readout appearing outside the seam it belongs to.

Reworked What's Live

Jul 26, 2026

A tidy boss list that jumps you to the map.

  • Reworked the What’s Live window with a scrolling boss list.
  • Added clicking a What’s Live boss to view its system on the map.
  • Fixed the L key flipping the galaxy map layer while opening What’s Live.
  • Changed galaxy map layer swapping to the View Void and View Reach buttons only.

Added a galaxy map system index

Jul 26, 2026

Search and browse every system you have explored.

  • Added a searchable index of every explored system to the galaxy map.
  • Added nearby unexplored systems to the bottom of the index.
  • Fixed the map zoom hint overlapping the Void Pressure gauge.

Seam pacing and progress

Jul 26, 2026

Seam rooms are set fights that stay cleared.

  • Changed seam rooms to spawn their whole fight up front instead of respawning enemies during it.
  • Changed heavy incursions to make seam rooms bigger.
  • Changed seam rifts to leak a ship into the host system every few minutes instead of every few seconds.
  • Changed seams to keep your kill progress if you leave, slowly restocking while nobody is inside.
  • Fixed seam rifts collapsing shortly after retreating back out to the host system.
  • Fixed the Void Seam HUD banner appearing outside of seams.

Fix: log out

Jul 26, 2026

Log out and sign back in without restarting.

  • Fixed logging out leaving the login screen offline with Sign In disabled.

Added crash reporting

Jul 26, 2026

Send a crash report on your next login.

  • Added a prompt to send a crash report after the game closes unexpectedly.
  • Added a crash report setting in Settings > Interface.
  • Changed diagnostics to cover your recent sessions instead of only the current one.

Fix: pilot card order

Jul 26, 2026

Pilot cards stay where you left them.

  • Fixed pilot cards changing position after playing a different pilot.

Character select paging

Jul 26, 2026

Extra character slots get their own page.

  • Added page arrows to character select for accounts with more than four character slots.
  • Changed pilot cards to put the pilot name above the ship.
  • Removed resizing from the login and character select windows.

Reworked character select

Jul 26, 2026

Click a pilot, then launch.

  • Reworked character select into a row of pilot cards you click to select.
  • Added an empty berth card that creates a new pilot.
  • Added arrow-key selection and Enter to launch.
  • Changed character select to remember your last pilot.
  • Removed the account debug line from the roster.

Mining feedback and better sparks

Jul 26, 2026

Beams that cannot cut a rock now visibly scatter.

  • Added a scatter effect and a tier label when a mining beam is too weak for the ore.
  • Changed particle sparks to taper and glow instead of drawing as flat bars.
  • Fixed burst effects firing every particle in one direction instead of spraying.

Prospecting gear and chat filter option

Jul 26, 2026

Deep ore needs the right scanner and laser.

  • Added a chat word filter toggle in Settings, on by default.
  • Changed asteroids so a prospector scanner is required to identify deeper ore.
  • Changed mining so a laser only cuts ore at or below its own tier.

Fix: chat filter and kill reputation

Jul 26, 2026

Ordinary words stop getting censored in chat.

  • Fixed the chat filter censoring ordinary words that merely contained a blocked word.
  • Changed kill reputation so destroying a faction’s ships earns standing with its sworn enemies.