← All patch notes

Performance and stability pass

v0.1.1517 Jul 11, 2026

Smoother busy systems, fewer crashes, less bandwidth.

  • Fixed ships and stations flickering or vanishing in crowded asteroid-belt systems.
  • Reduced bandwidth use heavily in busy systems.
  • Fixed a server stall when area weapons landed a killing blow.
  • Fixed a startup crash loop after changing monitors.
  • Fixed UI faults closing the whole game.
  • Fixed one missing sound muting all audio for the session.
  • Improved frame rate on low-end PCs.
  • Fixed frame stutter while traveling with a distant objective tracked.