Economy balance pass
Sane pirate hoards, capped loot rarity, better story pay.
- Fixed NPCs hoarding multi-million credit fortunes that dropped on a single kill.
- Changed NPCs to bank excess wealth and carry a bounded lootable wallet.
- Changed world loot, salvage, and mining finds to cap at Rare quality.
- Changed Epic and Legendary gear to come only from bosses, missions, and blueprints.
- Changed storyline chapter credit rewards to pay roughly triple.
- Changed the scanner wallet readout to highlight rich targets sooner.