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Seam pacing and progress

v0.1.1709 Jul 26, 2026

Seam rooms are set fights that stay cleared.

  • Changed seam rooms to spawn their whole fight up front instead of respawning enemies during it.
  • Changed heavy incursions to make seam rooms bigger.
  • Changed seam rifts to leak a ship into the host system every few minutes instead of every few seconds.
  • Changed seams to keep your kill progress if you leave, slowly restocking while nobody is inside.
  • Fixed seam rifts collapsing shortly after retreating back out to the host system.
  • Fixed the Void Seam HUD banner appearing outside of seams.