Pods are safe from enemies, and a new ghost form
Enemy ships stop firing when you eject, and losing your pod drops you into a ghost.
- Changed enemy ships to stop shooting escape pods and break off the instant you eject.
- Changed pod death to drop you into an invulnerable ghost in place instead of teleporting you across the galaxy.
- Added a slow crawl to the ghost, so you limp to the nearest station to buy a new hull.