Choose your side
Your cold-open allegiance now sticks and changes who treats you as friend or threat.
- Changed the “Three Offers” choice to set your real allegiance (Federation, Mercenary, or Trader) and save it across sessions.
- Added faction-based hostility, so siding with outlaws turns Federation patrols on you and vice versa.
- Changed new pilots to fly Unaligned until they pick, so nobody is hostile by default.