Group play: shared XP, party bonuses, rarer drops
Kill XP shared by damage, with party bonuses.
- Changed kill XP to be shared between everyone who damaged the target, split by damage dealt.
- Added a party XP bonus: +10% kill XP per party member in your system, up to +50%.
- Changed gear drops from ship kills to be much rarer; generic enemies mostly pay in credits and ore.
- Added a party drop bonus: each party member in your system raises the chance a kill drops gear.
- Changed kill missions to advance for every party member in the system when one of you scores the kill.
- Kept wreck salvage payouts unchanged.
- Changed tiny damage taps under 5% of the target to earn no XP.