Added base treasuries, world traits, and capture
Every world shapes the base you build on it.
- Added a base treasury that collects taxes and takes deposits and withdrawals.
- Added world traits that shape each base’s population, industry, and upkeep.
- Added giant single arcologies on goldilocks worlds and material-built domes on harsh ones.
- Changed space bases to hold several hundred residents per habitat ring.
- Added base kits that come with preset districts and speciality bonuses.
- Added a settings toggle to discourage settlement growth.
- Changed bases starved of provisions for weeks to slowly fall apart.
- Added capturing wrecked bases by holding position nearby for five minutes.
- Changed wrecked bases to linger as derelicts for 36 hours instead of 30 minutes.