Changelog

What's new, newest first — 412 updates and counting.

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The Void comes alive

Jun 19, 2026

Seams now invade the galaxy as a living incursion.

  • Reworked seams into a living incursion that appears across the galaxy as you explore.
  • Added an Incursion Pressure gauge that persists across restarts.
  • Changed seam spawn rates to vary by system.
  • Added sealed gates that lock until you clear the stage.
  • Added a swirling visual on locked gates that opens on unlock.

Vault at every station

Jun 19, 2026

Stash your gear at any station.

  • Changed every station to offer a Vault for storage.
  • Changed the Refine tab to appear only at stations that can refine.

New engine plumes

Jun 19, 2026

Engine exhaust reworked into trailing plasma plumes.

  • Reworked engine exhaust into fluid plasma plumes.
  • Changed plumes to trail and curve into a contrail as you fly.
  • Added 45 new thrusters across the engine families.

Sound settings

Jun 18, 2026

Mix your audio to taste.

  • Added a Sound tab with five volume sliders.
  • Changed the nebula layers option to a notched slider.

Clearer window title bars

Jun 18, 2026

Sharper title bars and steadier window edges.

  • Improved the contrast of the title text and buttons on window title bars.
  • Tidied up a doubled-up divider line that showed under window titles.
  • Fixed a bug where dragging a window’s edge to resize it could suddenly jump to a different edge or window.

Pilot management

Jun 18, 2026

Rename your pilot from a new character screen.

  • Redesigned character select into pilot dossier cards.
  • Added a Manage Pilot screen for each character.
  • Added pilot renaming, free in your first 48 hours.

Fixes

Jun 18, 2026

Window and targeting fixes.

  • Fixed windows snapping back wider after being dragged narrow.
  • Fixed the target-lock portrait facing the wrong way.

Fixed login screen flashing

Jun 18, 2026

The login screen no longer flashes.

  • Fixed the login screen briefly flashing every couple of minutes.

Fixed ships stuck after login

Jun 18, 2026

Ships no longer feel stuck right after login.

  • Fixed ships rubber-banding or feeling stuck right after login.
  • Fixed ship handling not updating after spending a movement skill or respeccing.

Galaxy map detail setting

Jun 18, 2026

Tune the galaxy map's detail on its own.

  • Added a galaxy map detail setting from Low to Ultra in Display options.
  • Improved galaxy map performance when it is left open.

Login window fits the sign-in form

Jun 17, 2026

The login window sizes itself to the form.

  • Changed the login window to fit the whole sign-in form.
  • Hid the What’s New panel when the login window is too narrow for it.

Find objective systems on the map

Jun 17, 2026

Jump the map to a quest objective's system.

  • Added click-to-locate on quest objectives that name a system.
  • Made the world boss objective point to its system on the map.
  • Changed right-click menus to open on release instead of press.
  • Fixed right-dragging the galaxy map from a system opening a menu.

Window UI fixes and clearer controls

Jun 17, 2026

A round of window UI fixes.

  • Fixed dropdown menus rendering behind other panels.
  • Fixed a black screen when resizing the window on the login screen.
  • Fixed text being clipped by the scrollbar before it wrapped.
  • Replaced the login toggles with proper checkboxes and radio buttons.
  • Made the window minimize, maximize and close buttons easier to see.

New window buttons and controls

Jun 17, 2026

Refreshed the in-game window buttons and inputs.

  • Replaced the bright-red window buttons with a neutral design.
  • Added hover and focus highlights to buttons and inputs.
  • Redrew the minimize, maximize and close controls.
  • Restyled the text fields to match.

Hunt loaded haulers, grudges cool off

Jun 17, 2026

Kill loaded haulers for their cargo.

  • Changed killed NPC traders to drop their cargo as scoopable ore.
  • Added NPC grudges that fade over time.
  • Fixed base factories overflowing instead of pausing when storage is full.
  • Fixed a rare crash and some world-generation glitches.

Critical bug sweep

Jun 17, 2026

Money-loss and dupe bugs squashed.

  • Fixed guild treasury deposits being lost on disband.
  • Fixed a dupe that replayed story mission rewards on relog.
  • Fixed a factory exploit when cancelling a finished job.
  • Fixed a crash on certain gate routes.
  • Fixed turning in or abandoning the wrong mission.
  • Fixed several server memory leaks.

Loot stays on radar in crowded space

Jun 17, 2026

Loot stays on radar in crowded space.

  • Fixed nearby loot getting pushed off your radar in crowded fields.
  • Fixed server memory leaks that grew over uptime.

Fix: storage and purchases no longer eat your stuff

Jun 17, 2026

Storage and purchases stop eating your stuff.

  • Fixed station storage losing your items on relog.
  • Fixed ship and base purchases charging you without delivering.
  • Fixed mining lasers and drones not hitting other players in the Void.
  • Fixed a stray hit damaging your ship in the safe Reach.

Warp animations

Jun 13, 2026

Choose your warp animation from a new collection.

  • Added a warp animation collection with Vortex Swirl, Hyperspace Jump, Space Fold and Wormhole Iris styles.
  • Added a color tint for every warp style.
  • Added visible warp animations for other pilots and NPCs.

Wings and patrols

Jun 12, 2026

NPC packs fly together and capitals post patrols.

  • Added NPC wings that travel in formation and fight as one.
  • Added wingmates remembering whoever kills one of their own.
  • Added faction patrol circuits flown from each zone capital.
  • Added wing and patrol-duty lines to the ship scan readout.

Living zones

Jun 12, 2026

Safe faction space, smarter roaming NPCs.

  • Changed faction-owned space to be policed: NPCs there stay passive unless provoked.
  • Changed NPC roaming to home regions sized by personality, with strength matched to the area.
  • Added shoot-on-sight predators to deep unclaimed space.
  • Added curious NPCs that fly over for a look and comment.
  • Added a demeanor line to the ship scan readout.
  • Fixed NPCs vanishing in open space instead of flying into portals.

Reworked the galaxy's arms

Jun 12, 2026

Smoother spiral arms and more systems to explore.

  • Reshaped the galaxy’s spiral arms into smooth tapering sweeps off the core.
  • Grew the galaxy to around 280 star systems.

A much bigger galaxy

Jun 12, 2026

Three times as many star systems to explore.

  • Tripled the galaxy to around 200 star systems.

A new shape for the galaxy

Jun 12, 2026

The star map is now a twin-arm spiral.

  • Reshaped the galaxy into a twin-arm spiral wound around a central core.