Seams now invade the galaxy as a living incursion.
- Reworked seams into a living incursion that appears across the galaxy as you explore.
- Added an Incursion Pressure gauge that persists across restarts.
- Changed seam spawn rates to vary by system.
- Added sealed gates that lock until you clear the stage.
- Added a swirling visual on locked gates that opens on unlock.
Stash your gear at any station.
- Changed every station to offer a Vault for storage.
- Changed the Refine tab to appear only at stations that can refine.
Engine exhaust reworked into trailing plasma plumes.
- Reworked engine exhaust into fluid plasma plumes.
- Changed plumes to trail and curve into a contrail as you fly.
- Added 45 new thrusters across the engine families.
Sharper title bars and steadier window edges.
- Improved the contrast of the title text and buttons on window title bars.
- Tidied up a doubled-up divider line that showed under window titles.
- Fixed a bug where dragging a window’s edge to resize it could suddenly jump to a different edge or window.
Rename your pilot from a new character screen.
- Redesigned character select into pilot dossier cards.
- Added a Manage Pilot screen for each character.
- Added pilot renaming, free in your first 48 hours.
Window and targeting fixes.
- Fixed windows snapping back wider after being dragged narrow.
- Fixed the target-lock portrait facing the wrong way.
The login screen no longer flashes.
- Fixed the login screen briefly flashing every couple of minutes.
Ships no longer feel stuck right after login.
- Fixed ships rubber-banding or feeling stuck right after login.
- Fixed ship handling not updating after spending a movement skill or respeccing.
Tune the galaxy map's detail on its own.
- Added a galaxy map detail setting from Low to Ultra in Display options.
- Improved galaxy map performance when it is left open.
The login screen no longer blacks out on resize.
- Fixed the login screen blacking out the background while you resize the window.
The login window sizes itself to the form.
- Changed the login window to fit the whole sign-in form.
- Hid the What’s New panel when the login window is too narrow for it.
Jump the map to a quest objective's system.
- Added click-to-locate on quest objectives that name a system.
- Made the world boss objective point to its system on the map.
- Changed right-click menus to open on release instead of press.
- Fixed right-dragging the galaxy map from a system opening a menu.
A round of window UI fixes.
- Fixed dropdown menus rendering behind other panels.
- Fixed a black screen when resizing the window on the login screen.
- Fixed text being clipped by the scrollbar before it wrapped.
- Replaced the login toggles with proper checkboxes and radio buttons.
- Made the window minimize, maximize and close buttons easier to see.
Refreshed the in-game window buttons and inputs.
- Replaced the bright-red window buttons with a neutral design.
- Added hover and focus highlights to buttons and inputs.
- Redrew the minimize, maximize and close controls.
- Restyled the text fields to match.
Kill loaded haulers for their cargo.
- Changed killed NPC traders to drop their cargo as scoopable ore.
- Added NPC grudges that fade over time.
- Fixed base factories overflowing instead of pausing when storage is full.
- Fixed a rare crash and some world-generation glitches.
Money-loss and dupe bugs squashed.
- Fixed guild treasury deposits being lost on disband.
- Fixed a dupe that replayed story mission rewards on relog.
- Fixed a factory exploit when cancelling a finished job.
- Fixed a crash on certain gate routes.
- Fixed turning in or abandoning the wrong mission.
- Fixed several server memory leaks.
Loot stays on radar in crowded space.
- Fixed nearby loot getting pushed off your radar in crowded fields.
- Fixed server memory leaks that grew over uptime.
Storage and purchases stop eating your stuff.
- Fixed station storage losing your items on relog.
- Fixed ship and base purchases charging you without delivering.
- Fixed mining lasers and drones not hitting other players in the Void.
- Fixed a stray hit damaging your ship in the safe Reach.
Choose your warp animation from a new collection.
- Added a warp animation collection with Vortex Swirl, Hyperspace Jump, Space Fold and Wormhole Iris styles.
- Added a color tint for every warp style.
- Added visible warp animations for other pilots and NPCs.
NPC packs fly together and capitals post patrols.
- Added NPC wings that travel in formation and fight as one.
- Added wingmates remembering whoever kills one of their own.
- Added faction patrol circuits flown from each zone capital.
- Added wing and patrol-duty lines to the ship scan readout.
Safe faction space, smarter roaming NPCs.
- Changed faction-owned space to be policed: NPCs there stay passive unless provoked.
- Changed NPC roaming to home regions sized by personality, with strength matched to the area.
- Added shoot-on-sight predators to deep unclaimed space.
- Added curious NPCs that fly over for a look and comment.
- Added a demeanor line to the ship scan readout.
- Fixed NPCs vanishing in open space instead of flying into portals.
Smoother spiral arms and more systems to explore.
- Reshaped the galaxy’s spiral arms into smooth tapering sweeps off the core.
- Grew the galaxy to around 280 star systems.
Three times as many star systems to explore.
- Tripled the galaxy to around 200 star systems.
The star map is now a twin-arm spiral.
- Reshaped the galaxy into a twin-arm spiral wound around a central core.